Crash on Start

When I build my Unity 3 iPhone game to my iPhone 4 (running public version of iOS 4.1), the icon shows up on my homescreen like it normally does. I tap it. I wait a few seconds. It just returns to the homescreen.

The error message I get in the console goes as follows:

“Failed to load AOT module ‘/private/var/mobile/Applications/2762AB9C-A038-4CC8-8890-FB995CB044CE/2121.app/Data/Assembly - CSharp - first pass.dll.dylib’ in aot-only mode.”

I’m also using the trial of Unity iOS Pro.

Any suggestions? I’ve tried replacing, cleaning, and any other trick in the book. I’m also using OpenFeint 2.7.1. There are no warnings nor erros in Xcode or Unity.

Nevermind. Problem solved.

What was your solution? I’m having a simular problem.

@brettcook99: On this thread: http://forum.unity3d.com/threads/45799-Failed-to-load-AOT-module