Loading scene crashes on mobile
this crash log is “The file ‘archive:/BuildPlayer-tm_radarbase_Rutime_CIGen/BuildPlayer-tm_radarbase_Rutime_CIGen’ is corrupted! Remove it and launch unity again![Position out of bounds!]”.
unity version :“2020.3.29f”
========== STACK TRACE ==================
1 libunity.so ExtractStacktrace(core::basic_string_ref, core::basic_string<char, core::StringStorageDefault >&, core::basic_string<char, core::StringStorageDefault >&, core::basic_string<char, core::StringStorageDefault > const&, int*, int*, int, int, bool)
2 libunity.so __emutls_register_common
3 libunity.so DebugStringToFile(DebugStringToFileData const&)
4 libunity.so TypeTreeQueries::IsStreamedBinaryCompatible(TypeTreeIterator const&, TypeTreeIterator const&)
5 libunity.so __emutls_register_common
6 libunity.so __emutls_register_common
7 libunity.so core::StringStorageDefault::append(char const*, unsigned long)
8 libunity.so CachedReader::OutOfBoundsError(unsigned long, unsigned long)
9 libunity.so __emutls_register_common
10 libunity.so __emutls_register_common
11 libunity.so __emutls_register_common
12 libunity.so __emutls_register_common
13 libunity.so CachedReader::SetPosition(unsigned long)
14 libunity.so SerializedFile::ReadObject(long, ObjectCreationMode, bool, TypeTree const**, bool*, Object&)
15 libunity.so __emutls_register_common
16 libunity.so Object::Produce(Unity::Type const*, Unity::Type const*, int, MemLabelId, ObjectCreationMode)
17 libunity.so __emutls_register_common
18 libunity.so __emutls_register_common
19 libunity.so __emutls_register_common
20 libunity.so PersistentManager::CreateThreadActivationQueueEntry(SerializedFile&, SerializedObjectIdentifier, int, bool, PersistentManager::LockFlags)
21 libunity.so PersistentManager::Unlock(PersistentManager::LockFlags)
22 libunity.so PersistentManager::CreateThreadActivationQueueEntry(SerializedFile&, SerializedObjectIdentifier, int, bool, PersistentManager::LockFlags)
23 libunity.so __emutls_register_common
24 libunity.so PersistentManager::ReadAndActivateObjectThreaded(int, SerializedObjectIdentifier const&, SerializedFile*, bool, bool, PersistentManager::LockFlags)
25 libunity.so PersistentManager::LoadFileCompletelyThreaded(core::basic_string_ref, long*, int*, int, PersistentManager::LoadFlags, LoadProgress&, PersistentManager::LockFlags)
26 libunity.so __emutls_register_common
27 libunity.so core::StringStorageDefault::assign(char const*, unsigned long)
28 libunity.so __emutls_register_common
29 libunity.so __emutls_register_common
30 libunity.so __emutls_register_common
31 libunity.so LoadSceneOperation::Perform()
32 libunity.so __emutls_register_common
33 libunity.so MemoryManager:eallocate(void*, MemLabelId, char const*, int)
========== END OF STACKTRACE ===========