Hi,
We have a VR application and we’re building it on Windows and Mac OSX. On Windows everything is ok, but when we launch it on Mac it crash immeditaly.
We have this log:
Can anyone help us to understand it? I’ve searched on the Unity Issue Tracker but the only things I’ve found is this:
But we are not using System.Net.Sockets.Socket.
Any help is really appreciated.
Thanks all.
Best regards,
Andrea