Hello, when I build and run my game on iOS I get this error:
UnloadTime: 0.082791 ms
Unable to find type [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.Analytics.AnalyticsSessionInfo
Unable to find method CallIdentityTokenChanged in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.Analytics.AnalyticsSessionInfo
Unable to find method CallSessionStateChanged in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.Analytics.AnalyticsSessionInfo
Unable to find type [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.Analytics.AnalyticsSessionState
Unable to find type [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.Analytics.ContinuousEvent
Unable to find method RemoteConfigSettingsUpdated in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.RemoteConfigSettings
Unable to find type [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.RemoteConfigSettingsHelper/Tag
Unable to find method RemoteSettingsBeforeFetchFromServer in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.RemoteSettings
Unable to find method RemoteSettingsUpdateCompleted in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.RemoteSettings
Unable to find method RemoteSettingsUpdated in [UnityEngine.UnityAnalyticsModule.dll]UnityEngine.RemoteSettings
WARN : BSG_KSCrashSentry.c (103): BSG_KSCrashType bsg_kscrashsentry_installWithContext(BSG_KSCrash_SentryContext *, BSG_KSCrashType, void (*)(void *)): KSCrash: App is running in a debugger. Only user reported events will be handled.
I have tried removing Analytics, adding Analytics back into the game and confirmed it is working in the editor in the Dashboard, but still I receive this error when building.
What might be the issue?