I met a strange crash with dots on armv7 android devices. Unity2022.3.18f1 + entities 1.3.5 + burst 1.8.18 + il2cpp, such as Samsung Galaxy A6+, Samsung Galaxy J7 Prime, Samsung Galaxy J8, Samsung Galaxy M11, Samsung Galaxy M13. the crash traces are shown in the image below. crash happens when EntityManager.AddComponent(entity). This kind of usage eventually calls TypeManager.GetTypeIndex() and crash happens. any help or suggustions will be appreciated.
BattleTeam is an unmanaged struct.

crash on armv7 android devices. Unity2022.3.18f1 + entities 1.3.5 + burst 1.8.18 + il2cpp
Does the crash occur specifically on devices with ARM Cortex-A53 or ARM Cortex-A55 CPUs?

