Crash with Latest Version of Unity, EZGUI and SM2?

Anyone getting this just updated my Zombie Gnomes Attack game with the latest Unity build (fixes problems with Android build) and the latest versions of EZGUI and SM2.

Now Unity keeps crashing when I try and open the main game screen is anyone else having this type of problem or how to work around it?

Note that everything seemed fine with the older version of EZGUI and SM2 so I suspect it’s the latest version?

Got around the problem rolled back unity 3.1 then removed and reinstalled EZGUI and SM2 and reconfigured GUI Scripts and it’s working again, also updated back to 3.2.

But getting a strange issue where the GunShot audio clip vanishes, I’ve tried setting it’s priority to zero but it still seems to vanish?

I think I’m overloading the sound system when too many Zombie Gnomes are building up but I thought priority would prevent that, has anyone got a work around for this bug?

you might want to visit the Above and beyond boards and see for a solution there, EZGUI / SM2 support is done there and the user community is there too, not here.

I’m pretty sure a rollback isn’t required.

The problem was Unity was crashing on load, so a rollback reset the default project.

The initial problem is resolved but I’ve noticed that the games main sound effect sometimes stops playing is there any work around for this problem?