Hello
I know this package isn’t being updated anymore, which is so sad because it was perfect for our needs, but I figured I’d post this in case this is something someone else has experienced and can help with.
We’ve been running into an issue where our game hangs switching to a specific scene whenever “Crashes and exceptions” is turned on in the services tab of Unity. I’ve spent days trying to get more information, but because it’s an application hang, no crash dumps are generated. I’ve scoured the code, all logs, anything for more information but no exception is thrown, nothing is marked in the logs, basically no explanation for the hang. In fact, I came across the issue being Cloud Diagnostics completely by accident (I mistakenly made a build with Crashes and exceptions turned off and it stopped hanging).
The weirdest thing is this only happens in a standalone, non-development build. Running in editor, or creating a development build, no longer causes the application to hang. Has anyone else experienced this behaviour? I’m using the latest version of Unity LTE (2019.4.7) and the latest version of the UserReporting package.