One thing I’ve gotten used to is having unity crash during play mode start every few hours. But with every update, it’s been getting worse - 2018.3 makes it once an hour, and 2019.1 makes it every few play runs. This issue never happens in a build. Also note that between 2018.3 and 2019.1 I made no code changes, and yet the crashes increased.
After looking at logs, I’ve noticed that the game does actually start - it seems like the first frame or two, at least. Then the editor crashes.
As far as I know, this isn’t my own code’s fault, right? If so it wouldn’t work 90% the time, then not the rest… right?
Here’s the error (at least I think its an error) that showed up in the editor log last time it crashed:
* Assertion at …\mono\metadata\class.c:8808, condition `ac->rank’ not met
Is anyone else getting this issue?