Hi guys,
I am wondering whether the following crashe we receive from users happen while user shut off the iOS app or whether this crash is a more crucial one:
Crashed: com.apple.main-thread
0 ourAppName 0x100766ac0 UnityWebStream::Release() (UnityWebStream.cpp:70)
1 ourAppName 0x1007669f0 CleanupUnityWebStreams(void*) (LinkedList.h:138)
2 ourAppName 0x100b09fe8 RegisterRuntimeInitializeAndCleanup::ExecuteCleanup() (RegisterRuntimeInitializeAndCleanup.cpp:67)
3 ourAppName 0x100b66244 RuntimeCleanup() (Player.cpp:589)
4 ourAppName 0x1000897c4 -[UnityAppController applicationWillTerminate:] (UnityAppController.mm:401)
5 ourAppName 0x10127c078 -[UIApplication(Swizzling) oneSignalApplicationWillTerminate:] (OneSignal.m:1471)
6 UIKit 0x1973ae704 -[UIApplication _terminateWithStatus:] + 244
7 UIKit 0x1975b07cc __102-[UIApplication _handleApplicationDeactivationWithScene:shouldForceExit:transitionContext:completion:]_block_invoke.2100 + 792
8 UIKit 0x1975b3fdc _runAfterCACommitDeferredBlocks + 292
9 UIKit 0x1975a5d50 _cleanUpAfterCAFlushAndRunDeferredBlocks + 560
10 UIKit 0x1973150b4 _afterCACommitHandler + 168
11 CoreFoundation 0x19141a0c0 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 32
12 CoreFoundation 0x191417cf0 __CFRunLoopDoObservers + 372
13 CoreFoundation 0x191418180 __CFRunLoopRun + 1024
14 CoreFoundation 0x1913462b8 CFRunLoopRunSpecific + 444
15 GraphicsServices 0x192dfa198 GSEventRunModal + 180
16 UIKit 0x19738d7fc -[UIApplication _run] + 684
17 UIKit 0x197388534 UIApplicationMain + 208
18 ourAppName 0x100074e6c main (main.mm:32)
19 libdispatch.dylib 0x1903295b8 (Missing)