Crashes to the left, right and center! Crashes everywhere!

Trying to bake my light maps and 7/10 times on OSX (literally I have baked it ten times) Unity is falling over - hanging, with the spinning cursor of death.

It is crashing just after I press the bake button, after finishing baking, during baking everywhere at random. I mean really it is crashing everywhere. On different scenes.

Scenes are small with about 6 area lights.

What is stranger is that before 5.3 I had no problems baking. Also, I usually do work on windows but as this is an ios project I had to switch to osx. Windows seems to be stable still.

It doesn’t seem to be at a consistent point in time and Unity never throws up the error dialog.

Is there anywhere to actually view a log file? As this is completely frustrating. Force Quitting Unity 7 times in one day.

Everytime I press the Bake button it is like playing Russian roulette

Ok, I have tracked it down to crashing on import (although the import dialog doesnt show). This is happening everytime now,

Ok found this in the log:

[00:03:27] Enlighten: Bake started.
Warning: Shader ‘Standard’ exceeds the number of texture image units, marking as unsupported.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 8 stack frames.

If you have something that crashes everytime, that sounds like a good project to submit with a bug report.

Yep. Or it might not get fixed or known about!

I found it is related to using graphics emulation on osx. There seems to already be a few bug reports about it. Annoying that I cant use emulation while developing ios games.