Guys, i’m trying to do something really simple on iOS, just read the pixels of the camera, using this:
webcamTexture = new WebCamTexture();
webcamTexture.requestedFPS = 12;
//webcamTexture.requestedHeight = 39;
webcamTexture.requestedWidth = 39;
webcamTexture.filterMode = FilterMode.Point;
renderer.material.mainTexture = webcamTexture;
webcamTexture.Play();
Color tColorActual = webcamTexture.GetPixel(10, 10);
But when I try to compile to iOS, this erros appears:

My Build Settings:

Anyone know what is going on?