Crawling with locomotion

What's up guys!

So, I've manged to set up a character with Locomotion with two stances . A stand and a crouch stance, using motion groups and a script that switches between them.

Now i need to figure out a how to add the third stance which is a crawl stance.

The question is, if i want to implement it with locomotion, how do i do that?

or should i just switch out of locomotion when the character enters "crawl mode" ....

1 Answer

1

When crawling, the hands essentially become an extra set of "legs". Unfortunately the Locomotion System doesn't support having a variable number of legs that changes depending on what animation is playing. I'd suggest to blend out of the Locomotion System when crawling.