CRC stability issues (VideoClip m_OriginalPath)

Hello. I’ve encountered an unwanted behaviour (most probably a unity bug) when building a bundle containing a VideoClip. If such bundle is built on different machines or on different copies of project the outcoming CRC is different for each of them. Unpacking the bundle shows that it contains only 1 difference:

m_OriginalPath “D:/UnityProjects/CRC_2019_1/Assets/PreEnding.mp4” (string)
vs
m_OriginalPath “D:/UnityProjects/CRC_2019_2/Assets/PreEnding.mp4” (string)

Absolute paths make it impossible to use CRC for “version control” of a bundle.

I’ve tested it on 2018.3.2f1, 2018.3.7f1, 2019.1.1f1 - all of them have this issue on both Mac and Windows.

Is there any way to “hack” the VideoClip originalPath to make CRC stable when using different machines?

Please file a bug with the Video team about this issue.

Done: https://fogbugz.unity3d.com/default.asp?1152507_d16n8dmska0d89fm

Will there be an entry in issue tracker to follow the fix progress?

Do you mean this entry? https://issuetracker.unity3d.com/issues/asset-bundles-which-include-videoclip-have-different-crc-values-when-built-from-a-different-directory

Yes, thank you