Hi, how can I create 360 quaternion rotation to be reused? basically creating rotation with 360 degrees treats it as zero angles, also using 359 creates a rotation with 1 degree angle…
how to do it?
thanks!
Hi, how can I create 360 quaternion rotation to be reused? basically creating rotation with 360 degrees treats it as zero angles, also using 359 creates a rotation with 1 degree angle…
how to do it?
thanks!
Please elaborate, I don’t know what you mean.
What exactly do you want to use Quaternion for?
You can use a for loop that repeats 360 times and stores Quaternion.Euler return values into an array.
if this is not he answer that you’re looking for, then please rephrase your question. o.o