Create a 2d tile

Hello I am new to Unity ish and trying to learn more about 2d and creating tilemaps and tilesets. I have a texture pack I found online and want to make tiles using those. What is the best way to do that? I see the guides saying to drag and drop into a tile palette but not sure why that isn’t working. Any assistance on how to create a tile if I have a texture that would be awesome!

Well if you’re not sure, imagine how WE feel!! We can’t even see your screen or read your mind.

I suggest working through two or three tutorials on tilemaps. They definitely work.

If you are ultimately unable to make it work, here is…

How to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

This is the bare minimum of information to report:

  • what you want
  • what you tried
  • what you expected to happen
  • what actually happened, log output, variable values, and especially any errors you see
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The purpose of YOU providing links is to make our job easier, while simultaneously showing us that you actually put effort into the process. If you haven’t put effort into finding the documentation, why should we bother putting effort into replying?

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How to use code tags: https://discussions.unity.com/t/481379

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someways to create a 2d tile:

drag a sprite into a tile pallete, it will offer to create a tile asset

2 - already have a 2d tile created, use duplicate or copy paste to create the tile

3 - use code to create a asset of a 2d tile ScriptableObject.CreateInstance()

I use textures like you as well but I made mine in Blender. In Gimp I made a blank tilesheet which is just a PNG transparent image big enough to hold all the textures. Example if 256x256 is your image size then just do the math for the tilesheet size based on that for how many textures you need to put in the sheet. I like Gimp because I can go to VIEW and make a grid and then snap to grid which makes this really easy. Drag your textures into their slots and then when done export the file.

You can pick up the rest from Youtube tutorials on importing the tilesheet. Its really not that bad once you get the hang of it.