Create a child object from a 3D imported model

Hello,

I have a 3D model I imported into unity but it all came as one Game Object in the hierarchy, is there a way splitting the Mesh into child objects so I could for example color only small rectangle on that object?

Hi shan360,

It depends on how your 3D model was created. If you want the various moving parts of your model to be organized in a hierarchy of parents and children, you have to create it that way in your favorite 3D modeling software. if it is a model you obtained from the Internet, you have to edit it in a 3D model editor such as Maya or Blender to split the geometry in several sub parts and tie them back together hierarchically.

Hope it helps,

PGCW