How can I create a cover system for a 2.5D game? I want it so that when I press on place with cover, the player will move over there. Please help and direct me to some websites if you can. Thanks Im new
Like was mentioned in the other thread by djary, you need to use triggers or raycasts/spherecasts to detect the cover areas.
Ok thanks. Good idea. Now how do I make the player move over to the cover? I dont want to use lerp because it slows down wayyy too much when it gets close to that cover point. Thanks!!!
Is anyone there? How can I move him to that direction without using lerp?