Create a cover system?

How can I create a cover system for a 2.5D game? I want it so that when I press on place with cover, the player will move over there. Please help and direct me to some websites if you can. Thanks Im new

+1 request
http://forum.unity3d.com/threads/180840-how-can-i-switch-gameplay-s

Like was mentioned in the other thread by djary, you need to use triggers or raycasts/spherecasts to detect the cover areas.

Ok thanks. Good idea. Now how do I make the player move over to the cover? I dont want to use lerp because it slows down wayyy too much when it gets close to that cover point. Thanks!!!

Is anyone there? How can I move him to that direction without using lerp?