Create a floor mesh from a list of transform

Hello guys !

I’ve been buildinga tool that is supposed to create a room at runtime, I’ve managed to create the walls and all, but I can’t find a way to create a floor that only covers the inside of the room.
I’ve got a List of Transform that is the center of my corners, what I need is a way or algorythm to create a plane mesh that fits the room. Any of you geniuses got an idea ?

Thanks for reading me ! :slight_smile:

Probably you’ll need an algorithm to divide the room’s area in cuadrangular pieces.
After this, create planes, resize them and move them.
Finaly combine all the planes mesh component in one mesh.