So I asked this question a couple weeks ago but I didn’t get a response that worked. What I’m trying to figure out is how I can make a cube controlled by a player roll freely. Not just a rolling animation, but more of a roll due to physics. So I wouldn’t need to make around 30 animations just for it to roll. Here is an example of what I would like to figure out how to do: Marble Blast Gameplay #1 - YouTube (Marble blast ultra) just the rolling mechanism in it. Help on this would be greatly appreciated. Things I have already tried (May have missed some):
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Adding a Rigidbody to the sphere
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Using animations on the sphere.
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And yes, I have tried adding a texture so I know it’s not rolling =(
Thanks ahead of time - Valestrom