Create a Mecanim Avatar without importing 3D file?

I’m creating my own skeleton for a humanoid character made out of 2D Sprites: I’m building it in Unity out of empty GameObjects. Sprites are parented into the hierarchy rather than skinning them to the skeleton.

I’d like to use Mechanim to animate the character but it seems it’s not possible to create an Avatar without importing a 3D file.

Is there a way to create an Avatar inside Unity?


Here’s the a screenshot btw., to give you an idea where I’m going.

I looked in the Unity Scripting API and found this (with an example :slight_smile: :

So there is a way to create a new avatar by script and seems to be promising. It is inteded to write your own avatar editor. Maybe that helps :wink: