Create a mesh alongside a Line renderer

Hey there!

I have a line renderer that gets updated every frame, and it has a boxcollider attached to it that also gets updated every frame. Now my question is, Would it be possible to create a mesh alongside the Line Renderer? What I am trying to achieve is a mesh that is behaving the exact same as the Line Renderer. But i want the mesh “Copy” to be wider.

Thank you in advance!