Hi
I am trying to make a reference object in a script so I could use it multiple times but I have encountered a problem. If the original object gets deleted it deletes the reference object.
This is my code.
GameObject tempObject = null;
tempObject = selectedObject.gameObject;
spawnObject = tempObject;
It is very simple as you probably can see.
Any help is appreciated with this! I am also sorry if there’s a lack of information but I don’t really know what else I could post.