Hi. I am very very new to unity and am just testing things out. Ill go into detail of what I have already and what I want. I have a ground with a colloder on it. I have a cube that’s my player with a rigidbody and box collider. I added my own script to the cube to move it forwards and backwards and for it to rotate left and right based on the camera movement which goes left and right.
I added another cube to the scene with a rigid body and a box collider and I wanted to push it off the ground by running into it. However when I do this I either go through it or the other cube flies in the air or I fly in the air. I messed around a lot to see what I could do but I couldn’t find anything online that helped me. I was using 5.3.5 at the time and I am currently downloading the latest version to see if it was a bug with that version. However I found a YouTube video of a rigid body physics script somebody wrote and it is basically exactly what I want.
I was hoping somebody would he able to help me out. Thanks!
Sorry for going into so much detail I just wanted to make sure you knew exactly what I needed.