Hello, is there any video tutorials on how to create an intro scene in unity, just like Unity Sample Particles Callback.
Just make a scene that loads first. Do your intro stuff. Then load the main scene.
Typically I do this via a coroutine.
void Start (){
StartCoroutine(Intro());
}
IEnumerator Intro (){
// Do intro stuff. Play animations, move gameobjects, load preloaders ect
yield return new WaitForSeconds(10); // Or however long you want
Application.LoadLevel(1);
}