Hey guys, I’m pretty new to Unity3d (few months), so I know a good amount of basics.
So far when I create an object like a cube or sphere, its just defined by a transform. I have no way to specify that I want to do something with one face of the cube or one corner of the cube.
I want to start making prefabs like doors and windows, but I need to know how to specify the side with the ‘hinges’ so that players can piece together game objects appropriately during their gameplay like building a house in Sims, where good match is green and inappropriate match is red.
Can you guys give me the general idea of what Classes to use or whatever so I can start to research it??