Hello.
I’m trying to create augmented reality app with unity 3d under microsoft surface.
I would like to use gyrometer, orientation sensor, etc… to contol rotation of unity camera.
I can’t use unity’s gyroscope functions because it doesn’t works with my tablett. So i create a dll to access sensors.
It works but my script which control camera doesn’t works.
This script works fine on ios, but under windows, rotations are inverted and sensibility is too much.
They don’t return any readings? At least accelerometer should work.
This bug will be fixed in 4.5. The problem is, that sensor compensation does not work on WSA (in 4.3 and earlier), so it always return raw readings, which might be different on different platforms.
That’s strange, I think it should work in 4.3, only without sensor compensation. Anyway, 4.5 will be released soon, so it would be best for you to upgrade to it.