Hello, i’m working on a school project and i’m facing a problem with my game. It is an horror game and I want 3d positionnal audio voice chat. I’m using non-euclidian portals as doors between my rooms. So I cannot use Vivox.
I tried to send the microphone sample with rpc but it overflow the server and explode the buffer. Do you have any tips or example to send the sample over rpc without too much latency and without breaking the server ?
I precise that I’m using the P2P architecture: one client/host with others clients.