I’m trying to create the conditions in which my main character (I call Jinbei) when it hit the shuriken, Jinbei will fade out. After a few milliseconds, Jinbei will fade in. How do I do that? I hope someone can make a script to make it in C#. Thank you
1 Answer
1To create a fading out and in effect try using this script
//ommitted using unity engine and other
public class Fader : MonoBehaviour
{
public GameObject Sprite;///the sprite (most of the time most of the people use plane for sprite)
public float fadespeed = 2;
public GUITexture Spriteb;//if u are using this for sprite
void Update()
{
//if hit with particles
if(Sprite)
{
Sprite.renderer.material.color.a = Mathf.Lerp(Sprite.renderer.material.color.a,0,Time.deltaTime * fadespeed);
if(Sprite.renderer.material.color.a==0)
{
FadeIn();
}
}
if(Spriteb)
{
Spriteb.color.a = Mathf.Lerp(Spriteb.color.a,0,Time.deltaTime * fadespeed);
if(Spriteb.color.a ==0)
{
FadeIn();
}
}
}
IEnumerator FadeIn()
{
yield WaitForSeconds(2);
if(Spriteb)
{
Spriteb.color.a = Mathf.Lerp(Spriteb.color.a,1,Time.deltaTime * fadespeed);
}
//if hit with particles
if(Sprite)
{
Sprite.renderer.material.color.a = Mathf.Lerp(Sprite.renderer.material.color.a,1,Time.deltaTime * fadespeed);
}
}
}
Yeah..I was an ameatur Idiot when i wrote that script.. I never looked back ever since.. Not even yesterday.. I am truly sorry if i had caused any problems.. I will write a new code and update it in next few days when i am free.. Thanks @Bunny83 for poiting out my mistakes and reminding me of it
– deltamish
This isn't a site to ask for scripts.
– Graham-Dunnetthttp://docs.unity3d.com/Documentation/ScriptReference/index.html Vector3.Distance or OnCollisionEnter or OnTriggerEnter Renderer.material StartCoroutine or Time.time
– LoiusI'm so sorry. I just feel confused to get a solution. I thought here I could just ask a help like a script. Sorry
– Monkey_D.Luffydnot feel sorry
– deltamishThis question should have beed rejected due to our [Moderation Guidelines][1]. ps: i don't think Luffy would ask such a question. He would send Usopp to figure it out :P [1]: http://answers.unity3d.com/page/modguide.html
– Bunny83