create gameboard with about 109 tiles for a turnbased game?

Hi, it’s a board based game, like chess, monopoly n such, turn based, multiplayer. Playing coins have minimal movement like in chess - just move number of spaces rolled in dice, take out opponent’s coins in occupied spaces etc. How do I go about making the board? Do i create each tile separately? Or do I make a mesh thing? I’ve tried looking for tutorials and ended up more confused than before. Please help and point in the right direction to start/learn! Much thanks in advance!

I recommend you to follow this tutorial. For me, Quil’s one of the best Unity tutor on youtube. He’ll give everything you need to know.