Hi,
I have room model.
How to create hole in this model, and instert in this place door or window (like in the sims).
[5007-zrzut+ekranu+2012-11-17+o+01.11.52.png|5007]
Hi,
I have room model.
How to create hole in this model, and instert in this place door or window (like in the sims).
[5007-zrzut+ekranu+2012-11-17+o+01.11.52.png|5007]
You will need to do these things in the actual model. Unity does not have any sort of “subtractive brush” (like UDK). The best way to accomplish this would be to build different types of wall sections like:
Standard Wall: the one you would use most often, just a simple rectangle.
Wall Door: Same size as the standard wall, however it would have a doorway cut out of it.
Wall Window: Same thing as the before, just have a hole cutout for the window.
Once you have these pieces simply make them prefabs, and then you will have your wall types to quickly build out your rooms.