Create Transform from file in Project

Can I create an Object (Transform) in Unity is not out of Prefab and find it directly in the Project and pull out? The Project has a folder Content / Weapons / Name weapons. In the project too many weapons to create on each Prefab long.

yes you can, you need to put a public transform on a script then drag the transform object of your project to the script variable, then use the instantiate(yourvariable) and there you go, your object was created on game at play