Hey,
I have a problem with this code, the list is coming in the editor. But then im trying to put my 3D models in the list, will it not let me do it.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "ScriptableObjects/BuildingTypeList")]
public class BuildingTypeListSO : ScriptableObject {
public List<BuildingTypeListSO> buildingTypeList;
}
Its work fine with 2D sprites, but then im trying with 3D models it dosent work?