Hi folks.
I’m trying to create Backfill ticket but I get InternalServerError.
Here is part of server error log:
MatchmakerManager-CreateBackfillTicket-ex:Unity.Services.Matchmaker.MatchmakerServiceException: (500) HTTP/1.1 500 Internal Server Error ---> Unity.Services.Matchmaker.Http.HttpException: (500) HTTP/1.1 500 Internal Server Error```
There is my script:
```csharp
private async void CreateBackfillTicket()
{
// Set options for matchmaking
CreateBackfillTicketOptions options = new (_queueFirst, MultiplayManager.ExternalConnectionString);
//ExternalConnectionString = $"{MultiplayService.Instance.ServerConfig.IpAddress}:{MultiplayService.Instance.ServerConfig.Port}";
try
{
// Create backfill ticket
string ticketId = await MatchmakerService.Instance.CreateBackfillTicketAsync(options);
Debug.Log($"MatchmakerManager-CreateBackfillTicket-ticketId:{ticketId}");
ApproveBackfillTicket(ticketId);
}
catch (Exception ex)
{
Debug.Log($"MatchmakerManager-CreateBackfillTicket-ex:{ex}");
}
}
I also tried to this line but I got same error!
CreateBackfillTicketOptions options = new (_queueFirst, "127.0.0.1:8080");
I used to the documentation code from this page
Thanks.