In another game engine I created an animation system which used multiple sprites moved around to show the animation, similar to what unity can do. I would like to import my files into unity. I’ve imported other file formats I have created so that part is easy. What I need to do is record the animations I need to load.
I’ve been able to create animators and animation clips through code but I do not seem to be able to record the actions, which at this point has just been to move to small sprites in opposite directions.
Any help is appreciated.