Creating 2d spritesheet from 3d models

I’ve a few 3d models and animations, but I’d like to implement a 2d game.
This means I need to convert them in 2d spritesheets.

I need to load the model, apply the animation and then render it multiple times, but this could become a long work.

Is there an easy procedural way to convert them in sprites? Any software or asset I can use?

The idea is:

Model + Animation => software or asset => 2d spritesheet

Any suggestions?

Thank you, as always.

Meanwhile I found this asset and it seems to me it does the job.

For anyone interested you can find it here.