Creating a 2d Sidescroller for iPhone using Unity 3d

Hi,

I’m new to the whole game developement scene but I always love challenges. I figured I would start off by making a 2d sidescroller for the iphone using unity and iphone basic. I was wondering if anybody knew the basics, or could tell me a few tips on where to start?

I figured i should do my designing in photoshop then drag each layer(bckroung, platforms to walk on, character, trees…) in Unity and add them to planes. I have no idea but ill keep searching for answers! Hope someone reads this!

Thanks guys!

This is a basic side scrolling tute.

it has a few script errors running in unity IPhone though. Maybe check it out in Unity 2.5 first.

There are some 2D scripts in the iPhone Standard Assets folder that should help, too.

Thanks Guys, I didnt know the support on the forums were this quick haha
Awesome!

Thanks again

Hey ths is to blt3d,

I checked out your game bounce pop and i want to make something similar. I want my game to be in a 2d like yours. I was wondering if you made your layouts and what not in photoshop and then uploaded them? How did you animate your characters?

Thanks!

I’m actually working on a sequel to Bounce Pop now. The way I did it before wasn’t very good lol…but what I’m doing now is just using rigidbody Spheres with 2d planes parented onto them. The planes have textures done in Photoshop, and the spheres have physics materials with the Bounciness turned up. I have invisible box colliders around the camera, and the spheres have their rendered materials turned off. That’s basically it. If you need anything else just let me know!

Brandon