So I need to dynamically draw a string based on the distance an arrow was pulled, i’d prefer to do this with a sprite that can dynamically re size itself based on how far back the arrow was drawn. I’d have a raycast going that i had setup with a line renderer but the line renderer really gives me all sorts of weird issues and i want something that has a little bit more of an 8-bit look as i plan to make different looking bows. (Don’t mind the slime he happened to jump in the shot when i was taking a picture)
Thank you for any help, or leads.