Creating a arrow string that can dynamically re size itself.

31799-arrow1.png

31800-arrow2.png

So I need to dynamically draw a string based on the distance an arrow was pulled, i’d prefer to do this with a sprite that can dynamically re size itself based on how far back the arrow was drawn. I’d have a raycast going that i had setup with a line renderer but the line renderer really gives me all sorts of weird issues and i want something that has a little bit more of an 8-bit look as i plan to make different looking bows. (Don’t mind the slime he happened to jump in the shot when i was taking a picture)

Thank you for any help, or leads.

Hey There,

What I suggest is having your bow be an animation. While your drawing the bow it plays the animation. This animation could have the bow bending and the string being pulled. This could be done with a sprite sheet or bones.