Hi and thank you for you expertise.
I am trying to create a scale from scratch. On the left side there is a jar of water, on the right side is a wall. As the player absorbs the water, the left side raises, lowering the wall on the right side.
To do this, I have an update script that moves the platforms on each side of the scale in opposite directions. The left side has a gravity of negative 1. The jar has a gravity of positive 1.
The script works perfectly for the scale platforms. However, the jar is sent upward , and when it returns to the platform, it bounces indefinitely.
I have created a physics material that has 0 bounciness. I dont know how to resolve this.
If you have any ideas, i’d appreciate it. If you know of a scale tutorial or template, that would be even better!
Thanks!