I am working on a game for a school project so I need to write my own input manager,I can't use the custom input manager that Ward Dewaele wrote.. I need to allow the players to reassign buttons on a game pad at runtime from a menu.
For example, "jump" is defaulted to the "A" button but I need to let the player choose if they want to use another button. There will not be any keyboard or mouse input, only Xbox gamepad inputs need to be handled.
I don't know where to begin so any help pointing me in the right direction would be appreciated. Thanks