STARTED – Creating combat AI
__Free steam game to random person at end of game creation!__
Upon looking for tutorials to do with unity C# I found myself having a less than appealing appetizer of tutorials, so I’ve had to rely on the API for this. Although it served its purpose, I thought about those that haven’t got previous experience with C#.
So I thought what if I made games every month or so in 5 hours to test some game ideas that are interesting? I already do this, privately. But others could benefit from this, so I thought I might create a small 5 hour session to show people me creating a game within 5 hours.
People are welcome to be critical of my code if you so wish, just don’t be “you suck”, it’s not criticism. It’s trolling.
Anyway, in at 11:59 PM my time I will be streaming it live
Also, I need quick game ideas. I have a few in my head for this, but I welcome anyone else to bring your ideas to the table. It is completely open-source and will be using public-domain art or I may purchase it. It depends.
Bookmark it if you want to join in! I will be hoping people join in for the start and maybe some till finish.
I’ll put that one into consideration, although most of the 5 hours may be spent creating the level generation, although I can have a rough copy of it done. Although, I was thinking more experimental ideas.
True, I have something like that planned for down the road. But I feel like starting from basics and then getting more advanced with each stream I do.
But alot of the time spent creating something like this would also be in the user interface, since it’d have to be intuitive if it was a level designer. But I could always do a rough-copy beforehand and focus on the technical aspects of such a thing.
But this is a really good suggestion, anything else similar ^^?
PS: I’m starting real soon. I’ll be streaming the setting up before I begin actually coding or doing anything of importance at 12:00
Yeah, I will be putting it up on youtube when I create the channel for this.
Also, with the avoider game. I may do that, but I’ve already got it in my head how I’m going to approach the space game in 3D. But I’m always open to suggestions since I haven’t started “yet”
It will be uploaded with source code :). All assets will be public domain and I’ll make sure any external ones such as models etc are public domain before I begin.