Creating a game in 5 hours streamed live

STARTED – Creating combat AI
__Free steam game to random person at end of game creation!__

Upon looking for tutorials to do with unity C# I found myself having a less than appealing appetizer of tutorials, so I’ve had to rely on the API for this. Although it served its purpose, I thought about those that haven’t got previous experience with C#.

So I thought what if I made games every month or so in 5 hours to test some game ideas that are interesting? I already do this, privately. But others could benefit from this, so I thought I might create a small 5 hour session to show people me creating a game within 5 hours.

People are welcome to be critical of my code if you so wish, just don’t be “you suck”, it’s not criticism. It’s trolling.

Anyway, in at 11:59 PM my time I will be streaming it live

Also, I need quick game ideas. I have a few in my head for this, but I welcome anyone else to bring your ideas to the table. It is completely open-source and will be using public-domain art or I may purchase it. It depends.

Bookmark it if you want to join in! I will be hoping people join in for the start and maybe some till finish.

__Link is here: http://www.livestream.com/GCreation?t=247050.__ (Goes live in 3 hours from thread)

Looking forward to hopefully seeing some of you in there :wink:

GMT - 4:00PM

sounds interesting…

put some timezones up…hard to calculate it : )

Sure, one second :slight_smile:

(Done, bottom of thread, convert to your local time)

sounds very interesting

Hopefully it will be, I will be taking all input. If you have any game ideas that you want me to use(2d or 3d) or even 2.5d etc just say :slight_smile:

maybe a 2D Minecraft

I’ll put that one into consideration, although most of the 5 hours may be spent creating the level generation, although I can have a rough copy of it done. Although, I was thinking more experimental ideas.

I’ve had my arm twisted into this:

How about a simple Asteroids game, with upgrades.

That sounds good, might do that :slight_smile: Gives me lots to do, like random generation, menus, upgrading, etc. Maybe even enemies if enough time at the end :slight_smile:

Why not code an ingame level designer, with the ability to save and load more than 1. That seems interesting to me.

True, I have something like that planned for down the road. But I feel like starting from basics and then getting more advanced with each stream I do.

But alot of the time spent creating something like this would also be in the user interface, since it’d have to be intuitive if it was a level designer. But I could always do a rough-copy beforehand and focus on the technical aspects of such a thing.

But this is a really good suggestion, anything else similar ^^?

PS: I’m starting real soon. I’ll be streaming the setting up before I begin actually coding or doing anything of importance at 12:00

you could always make the 'ol avoider game!

Seems like a great idea. Are you going to record the streams and upload them somewhere later?

Yeah, I will be putting it up on youtube when I create the channel for this.

Also, with the avoider game. I may do that, but I’ve already got it in my head how I’m going to approach the space game in 3D. But I’m always open to suggestions since I haven’t started “yet”

Preparing environment now for the project.

awesome. I wish you luck! This is like Ludum Dare x 7 !!
you should upload your game for all of us to enjoy :stuck_out_tongue:

Good ol Aussie accent. Lovin it.

It will be uploaded with source code :). All assets will be public domain and I’ll make sure any external ones such as models etc are public domain before I begin.

He’s about to start!

bump

I joined too late… although you were still busy, I had no clue what you were doing! Very nice idea though.