Creating a HUD similar to StarCraft

I am trying to create a game similar to starcraft where the user can select and build troops from a dashboard that is always on their screen. My problem is I don’t know how to create an asset that is always fixed at a part of the screen, but will move with the camera. Thank you for your help.

This questions is too general for Unity Answers. There are four primary ways to build the kind of interface you describe:

  • GUI
  • GUITexture
  • World object with a second camera
  • Unity new uGUI

If after researching them and selecting a approach, you have new specific issues, we welcome your new question.