Hey,
I’ve googled this, but every result is about creating a loading bar in the UI.
What I’d like to do is SPLASH >. LOADING SCREEN > MENU > GAME etc
In the loading screen, I’d like to load all the textures and sounds and keep them in memory so they don’t need to be loaded again.
What’s the best way to go about this? It’d be nice to be able to get the percentage loaded too, so if it’s a list I can iterate through that’d be great.
Thanks!