Hello guys, I’m new in unity and I wonder how can I create a map that changes every time you start over the game. Is there a name for that kind of map and if there is what is it called? Thanks
An example to what i wanna do is Alto’s adventure
Here is a link to a youtube video >>
For the future note, it’s called “procedurally generated” games.
From what I see, this could be achieved through usage of a Perlin Noise. From there, you get series of X and Y axis, which can let you build a graph like this:

…which then can then be smoothed out through Polynomial Fitting:

From there, you get a nice smooth terrain, where you can place obstacles based on slope angle (e.g trees are not placed on high slopes).
Hopefully, this gives you an idea!
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