Creating a Mobile Optimized Vehicle in Unity

Latest tutorial. This one is really good and will provide you with a super stable car in Unity with very low overhead performance-wise. The script also automatically works on both Mac/PC and for iOS and Android mobile devices.

Nice! Time to add a Slender Mobile to Chapter 2.

For this vehicle can touch buttons be used on the mobile device instead of an accelerometer? For example having the forward and back/brake buttons on the bottom left of the screen and the steering on the bottom right?
Just I found it hard to control on my mobile when testing, I’m a bit of a newbie to coding so I wasnt too sure how to tweak it

Hi James,

What happens when the car encounters a hill? Would it be possible to make the car go up the slope parallel to it?