gameObject.AddComponent(ParticleEmitter);
Results in: “Can’t produce abstract class”
What am I doing wrong?
gameObject.AddComponent(ParticleEmitter);
Results in: “Can’t produce abstract class”
What am I doing wrong?
This currently isn’t possible.
Try:
gameObject.AddComponent("EllipsoidParticleEmitter");
gameObject.AddComponent("MeshParticleEmitter");
gameObject.AddComponent("ParticleRenderer");
gameObject.AddComponent("ParticleAnimator");