I am going to try to remake a game for which I have the original level map files which I know the byte format for and how to convert the hex data into objects that I need.
I know I can create the levels on the fly/run time using a script but what I would like to do if possible is make a script that creates a scene for each level using prefab assets so it gives me the layout of the level and save it to a scene, giving me my level template I can then manually add in all my lighting navmesh etc…