I have a question. I’m creating a multiplier game and I want the data to be stored on a server in MySQL database. Is it possible to create a program in Unity that I will run on my server that will communicate with the database:
Client → Server → MySQL Database → Server → Client
I would like to know if there is something like this implemented in Unity and if you could point me in the right direction. If not what is the best way to solve this problem?