Creating a sprite that will not move with the camera

How can I create a sprite that will not move with the camera?
For example - a small label that will show the score and will always be on the top lef ?

Why use a sprite when you can use Unity UI?

Put a canvas in your scene and set the canvas Render Mode to Screen Space - Overlay. Now add a UI Image as a child and use the Rect Transform component to put it where you need it, scale it to size, rotate it, etc.