Hello everyone! I hope I’m not asking the question in the wrong category. This seemed like the right place to me.
I want to create a game where we control a phone. The story of the game will progress through messages, and of course, there should be a gallery section where images and videos are stored. Do you think creating something like this would be difficult? I have almost no experience with Unity, so everything will be challenging for me, but for someone with an intermediate level of knowledge, would this be considered hard or easy? Is there a guide on creating a game in the shape of a phone, or should I focus on related tutorials and rely on my imagination?
I’d say this is slightly beyond beginner level, but not so much that it’d be an impossible feat as a first project by any means. I’d start with some official resources, mostly focused on UI:
For video playback, there’s something exactly for that built right into Unity:
For things like text messages, I’d start off just hard coding them as UI text for the prototyping phase to make sure that’s exactly what you want. If you want to move beyond that, I’d recommend one of the following assets: (Paid) Dialogue System for Unity
I use this as the dialogue solution in all my projects. It’s robust, easy to use, well supported, and has loads of documentation.
(Free) Simple Twine Dialogue Importer for Unity
This would honestly work fine for things like text messages, even interactive ones. It’s pretty basic, but it’ll get the job done.