How can I create a outline of a cube lets say. I want to use a mouse hover technique. I am using a 2d view on cubes that are 13 by 13 (yea weird but it looks the best). So the link that I linked to just a second ago was to change all of the renderer. What I want to do is just add an outline to the cube. Most likely a clear yellow color (the cubes are a dark texture).
How would I go about doing that? Also I attached the following script to the cube I am using for this project…
function Update ()
{
}
function OnMouseOver ()
{
renderer.material.color -= Color(0.1, 0, 0) * Time.deltaTime;
}
I tried it and when I press play and hover my mouse over the cube, nothing happens. (Yes it has a collider). For this to work do I need a ray cast thingy? If so I will need some help because I have never successfully used the ray cast function.
SO in the end I’m asking for some coding help on how to do an outline of a 13x13x1 prism (in a 2d view - so you only see the top of it), as well as how I make it actually work when the mouse is over it (ray cast)?